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AI Insights · Timothy · March 2022

Top 5 io Games Performance on Unified Platform in Argentina, Q1 2022

Agar.io, Spinner.io, Snake Rivals - io Snakes Games, Snake.io - Fun Online Snake, and State.io - Conquer the World showed varying trends in downloads, revenue, and active users in Argentina during Q1 2022.

Top 5 io Games Performance on Unified Platform in Argentina, Q1 2022

The first quarter of 2022 saw diverse performances among the top 5 io games on a unified platform in Argentina. Let's delve into the specifics for each game.

Agar.io from Miniclip.com had a strong showing, with weekly revenue peaking at $176 in the last week of March. Weekly downloads were highest at the end of January, reaching approximately 8.3K. The game also maintained a substantial number of weekly active users, peaking at around 18.3K at the end of January but gradually decreasing to about 14K by the end of March.

Spinner.io by AI Games FZ had a modest performance in terms of revenue, with weekly earnings fluctuating between $39 to $56. Downloads saw a significant spike in mid-March, hitting 2.3K, while weekly active users also peaked during the same period at approximately 2.2K, before dropping to 857 by the end of March.

Snake Rivals - io Snakes Games from Supersolid Ltd had a varied revenue performance, with notable earnings of $95 in the second week of January. The game consistently attracted downloads, peaking at around 984 at the end of January. Weekly active users showed a steady trend, peaking at about 2.9K at the same time, and maintaining a range between 2.2K to 2.9K throughout the quarter.

Snake.io - Fun Online Snake by Kooapps saw significant weekly downloads, peaking at approximately 82K in the fourth week of January. Active users reached a high of 235K at the end of January. Revenue had a modest peak at $29 during the same period, before tapering off significantly in March.

State.io - Conquer the World also by AI Games FZ had a fluctuating revenue performance, peaking at $29 at the end of January. Weekly downloads hit a high of around 24K in the third week of February. The game maintained a strong user base, with active users peaking at 66K at the end of February before experiencing a decline to around 39K by the end of March.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2022